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AsukaLab Inc.

AsukaLab was launched from the University of Tokyo in Japan. Based on the Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) technology of the university, we are developing Head-Mounted Display (HMD) specific virtual tour guide system. Just looking through the special goggle, you can appreciate 360-degree interactive 3D view of ancient landscape on historical site via our mobile audiovisual guide. Large screen and head-tracking function of HMD are of great advantages over existing mobile AR app on iPhone or Android. Our market is the tourism industry and customers are mainly local government at present. Though our initial source of income is customized software development, we are planning to introduce a revenue share solution to the local tourism market. We believe that our state-of-the-art mobile HMD can replace traditional audio guide service and that will be the world standard of tourist information system.

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T.Ware Pte. Ltd.

A technology company based and incorporated in Singapore in 2011 with a global user base, T.Ware aims to design and bring to life the most innovative, elegant, useful and user-friendly technology products that use touch to communicate and comfort to expand the human experience. T.Ware’s vision is to bring touch to life. The core innovation is the ability to apply continuous and varying pressure to the human user, through devices that are lightweight, wearable and mobile. T.Jacket is the first product. Built on a flexible multi-functional wearable haptics platform that can both detect and reproduce touch sensations, T.Jacket simulates a hug by applying deep pressure points to the wearer’s body to produce a calming effect. Touch is a fundamental human need, and we envision the huge potential of touch technology in the intersection of heath, wellness and lifestyle. T.Jacket has undergone successful trials in Singapore and we are looking forward to mass production and overseas expansion in by forming partnerships with distributors in the segments of healthcare and wellness. Some areas of application include the autism community and therapy for the elderly with dementia, stress management, personal communication and gaming.

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